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Critter Carnage Work
Critter Carnage was a game to be produced by the year above mine, as a part of one if my assignments was to work as a junior freelancer and aid them with production.
This assignment really tested my adaptability, requiring that the models I produce match the already specified art style, working on this assignment also improved my animation skills.
I was required to model and animate a character as well as a small collection of environment pieces.
The environment pieces I was asked to produce were an assortment of mushrooms and a shovel. The mushrooms were all made with the same base model and then just stretched and contorted to have unique designs.
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