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Critter Carnage Work

Critter Carnage was a game to be produced by the year above mine, as a part of one if my assignments was to work as a junior freelancer and aid them with production.

This assignment really tested my adaptability, requiring that the models I produce match the already specified art style, working on this assignment also improved my animation skills. 

I was required to model and animate a character as well as a small collection of environment pieces.

Mushroom Set render 3.png
Mushroom red lineup render.png
Mushroom brown lineup render.png

The environment pieces I was asked to produce were an assortment of mushrooms and a shovel. The mushrooms were all made with the same base model and then just stretched and contorted to have unique designs.

Shovel render 2.png
Shovel render 3.png
Mushroom Set render 2.png
Shovel render 1.png
mushroom highlights 3.png
mushroom highlights 4.png
mushroom highlights 2.png
mushroom highlights 1.png
mushroom highlights 5.png
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